New Stage Scoring Table Feedback and Wish List
Overall I like the new game design. I just saw the scoring tables and I was a little disappointed that the scoring changed. I kind of liked the straight forward point system at the end of a race, from 20 to 1 points for the stage results. It had a feeling of being 'fair'. Any chance you might consider going back to the old system? Or go 'down'on the points awarded to a max of 25 for the first rider in?
By the way:
1. What does 'Points TBC' mean?
2. Out of curiousity, is the new scoring for the TDU reflective of the actual points in the real race? Is that the way points are awarded during the real race?
3. I wish we could have just 4 domestiques, instead of 5.
4. FOR THREE WEEK RACES: I actually miss the limits based on rider type. I woudn't mind if you could only choose ONE sprinter a day and ONE GC guy a day.
I'll wait and see how it pans out, but I just wanted to get this off my chest. Thanks, though, it's a beautiful design and a fun game! 
I don't know if this the right place to request this, but:
On the page:
I'd like to see the rider values - and their 'TYPE' - PC, KM, GC, etc - on the page at first glance instead of having to click on each rider to see their value, Thanks!
What does 'Points TBC' mean?
to be confirmed. which will be next week.
as to all the other changes, well, no. we listened to everyone's suggestions and we did what we thought would work best based on those and our own experiences of last year's game. so the game we're playing this year is, well, this one. some people seem to think it's better, some aren't so sure. i guess time will tell and this time next year we'll no doubt tweak it. Although I won't be rebuilding it again. no sir.
I'd like to see the rider values - and their 'TYPE' - PC, KM, GC, etc - on the page at first glance instead of having to click on each rider to see their value, Thanks!
i'll add that in.
I can't believe I went to the riders page - and you had already added the info! That was quick! Wow! Thanks, Dave! 
Out of curiousity, is the new scoring for the TDU reflective of the actual points in the real race? Is that the way points are awarded during the real race?
I think it'd be fun if the game awarded points exactly as the races do!
I've got some questions about transfers:
Here's some situations I wanted to clarify:
1. If I have two available but I don't use them on race day, is there a place where I will be reminded I have two I didn't use from the current stage and the two for the next day? Will my 'Free Transfers' section on my Game page then read '4' for the next stage?
2. If I only use one transfer a day, would I then have a rolling total of three transfers every day?
3. I don't use my 2 free transfers on a stage. The next day is a rest day. Does that mean that after the rest day I'll have 6 transfers? Now, if I don't use any of them the day after the rest day, only two of the six I had will roll over right? So, on the following day I'd have 4 transfers available, right?
Just a little confused! 
I have a transfer question too. If I roll two transfers over, so I have 4 total the next day, are my rolled over transfers the first to be used so if I made three transfers the next day would that be my two rolled over transfers plus one leaving one to be rolled forward OR would my normal transfers be used first making two normal transfers plus one rolled over from the previous day (meaning I had a rolled over transfer remaining which would then be lost).
I know its semantics but it might crop up fairly quickly and the rules weren't 100% clear.
Ta
1. If I have two available but I don't use them on race day, is there a place where I will be reminded I have two I didn't use from the current stage and the two for the next day? Will my 'Free Transfers' section on my Game page then read '4' for the next stage?
it'll read 4. the stage listing has details of the transfers for each stage.
2. If I only use one transfer a day, would I then have a rolling total of three transfers every day?
yes
3. I don't use my 2 free transfers on a stage. The next day is a rest day. Does that mean that after the rest day I'll have 6 transfers? Now, if I don't use any of them the day after the rest day, only two of the six I had will roll over right? So, on the following day I'd have 4 transfers available, right?
right. any transfers you don't use only roll over to the next day.
I have a transfer question too. If I roll two transfers over, so I have 4 total the next day, are my rolled over transfers the first to be used so if I made three transfers the next day would that be my two rolled over transfers plus one leaving one to be rolled forward OR would my normal transfers be used first making two normal transfers plus one rolled over from the previous day (meaning I had a rolled over transfer remaining which would then be lost).
the rolled over ones would get used first.
Thanks for the time, Dave! 
Just a couple of comments:
1. I'm trying to set up my team and thought it would be cool if you could filter the riders by team - so only the riders from that team would show!
2. I would love to stick the 4 highest value riders - Boassen Hagen, Greipel, Petacchi and Goss - on my team. Why don't you raise our budgets to 175! Like last year?
3. Is the start list for the Tour Down Under competition final?
Ok, let me see if I got this transfer thing down right.
One more scenario for the Grand Tours:
1. It's the day before a rest day. I don't use any of my two (2) available transfers.
2. My two (2) transfers roll over.
3. After the rest day, I'm allotted four (4) free transfers, so if I had two rolled over, I would now have six (6) transfers avaiable for the stage after the rest day. Is that right?
4. But if don't use ANY of the six, only two would roll over. Right?
If that's the case, how about next year, you get to roll them ALL over? That's be fun! 
2. I would love to stick the 4 highest value riders - Boassen Hagen, Greipel, Petacchi and Goss - on my team. Why don't you raise our budgets to 175! Like last year?
for precisely that reason 
I'm trying to set up my team and thought it would be cool if you could filter the riders by team - so only the riders from that team would show!
you *can* filter riders by team, they show in alphabetical order (i think)
Is the start list for the Tour Down Under competition final?
nope. probably be final on friday but there are often last minute changes.
Ok, let me see if I got this transfer thing down right.One more scenario for the Grand Tours:
1. It's the day before a rest day. I don't use any of my two (2) available transfers.
2. My two (2) transfers roll over.
3. After the rest day, I'm allotted four (4) free transfers, so if I had two rolled over, I would now have six (6) transfers avaiable for the stage after the rest day. Is that right?
4. But if don't use ANY of the six, only two would roll over. Right?
not quite. transfers allocated to a stage that you don't use on a stage roll over for the next day, and that day only. so your four rest day transfers would roll over, giving you six again. then if you didn't use *them*, you'd be down to four on the stage after.
i think 
If that's the case, how about next year, you get to roll them ALL over? That's be fun
i'll put it on the 'big list of things people have suggested' and we'll knock it about at the end of the season
@dave_atkinson
The game set-up looks great & now I finally managed to pick my team [due to green button glitch]& quick & easy to find my way about.
I can't believe the above post's wanting to make more changes, when they already had the opportunity during the last few weeks to voice their opinions. 
Many thanks to you & your team for a great game
High Pain Drifter
Are you going to have the TDU scores on the doors ready for us getting up at 7am each day then Dave?
Downhill bikes don't make you cool.
I think I just did something pretty stupid. I started to make transfers like crazy and I went over my limit of two free transfers without noticing - until after I hit the complete transfer button. Wow. I inadvertantly cost myself 40 or so points!
Is there any way to warn you the excessive transfers will cost you points before (!) you commit to transfers? Maybe a pop-up or something that says "Äre you sure you want spend 40 points to complete 2 extra transfers?" Or maybe something like having the "Cost of transfer" letters come up in red if you're paying for transfers. Just to make it a little more obvious! Thanks! Sigh
I wish I had noticed before! 
Dave, for the leagues, once you're looking at the rankings, you see your rank within the league, but not where all the league members rank in the overall competition (TDU). Could you add a column that also indicates the rank within the overall for the competition? I think it'd be fun. Thanks! 
Is there any way to warn you the excessive transfers will cost you points before (!) you commit to transfers?
what, apart from the big red number at the top of the transfers page and the second warning on the confirmation page?
Dave, for the leagues, once you're looking at the rankings, you see your rank within the league, but not where all the league members rank in the overall competition (TDU). Could you add a column that also indicates the rank within the overall for the competition? I think it'd be fun. Thanks!
yes, i would think so. i'll have a look at that.
Having read the earlier updates my points have virtually doubled but my league position has gone down
- can we not forget about todays slight scoring glitch and keep our original points, pretty please
Stumpy
Is there any way to warn you the excessive transfers will cost you points before (!) you commit to transfers?
the big confirm button now tells you how many points you're spending...
Having read the earlier updates my points have virtually doubled but my league position has gone down- can we not forget about todays slight scoring glitch and keep our original points, pretty please
yeah, a few popular riders did considerably better second time around
i dropped 5 points and 270 places 
... the big confirm button now tells you how many points you're spending...
Thanks, Dave... For a minute, because I didn't notice I was spending penalty points, I went crazy with my transfers...
Well, thanks... I see the "Penalty Points" box turns red if you go over your free transfers?
At the risk of going overboard, could you:
1. Make the "Free Transfers" button, or the text, green? And when it hits "0" have it turn red? I know... over kill !
and...
2. On the "Confirm transfers" page, could you put the "Cost of these transfers: 20 points" in bigger bold red type? 
3. Consider that if transfers can be rolled over, then maybe we can "borrow" against them so there no penalties, unless you consume MORE than the 20 or so transfers we get in the whole competition.
Just asking... 'cause I think I ruined my chances at the game with my stupidity... 
You have 2 transfers, surely its not that difficult to keep count?
Downhill bikes don't make you cool.
Crap, I, too, went overboard on my transfers! 
On another note, I noticed something that's totally irrelevant but it has me perplexed.
I was searching for Cantwell to add him as a rider. I typed in 'can' and my only result was 'Ryder Hesjedal'.
I was perplexed, so I typed 'ca' and Cantwell came up. I typed in 'cant' and Cantwell came up.
I typed 'can' again and no Cantwell. Just Ryder H.
Is the rider search process built so if you use three letters only it will look for nationality ONLY? (?)
Or am I doing something wrong? Just wondering
1. Make the "Free Transfers" button, or the text, green? And when it hits "0" have it turn red? I know... over kill
if you don't notice the penalty points box turning red, why would you notice the transfers box turning red? they're next to one another.
2. On the "Confirm transfers" page, could you put the "Cost of these transfers: 20 points" in bigger bold red type?
if you don't read the text on the big green button, you're unlikely to read it on the big red button either...
Is the rider search process built so if you use three letters only it will look for nationality ONLY? (?)
not exactly, but if you type in an IOC country code (AUS, CAN, GBR, ITA, etc) you'll get the riders from that country.
Crap, I, too, went overboard on my transfers!
that wasn't you racking up 140 penalty points was it?
I've no issue with layout, points or anything else with the game. My only issue is my inability to pick a decent squad and get decent points!!!!
Last place overall is now an impressive -99...
I'm pretty new at this. I was looking at 'My Team' page and saw that I can see the scores for each of the last 5 stages. What if I wanted to see the scores for, for example, Stage 1 of the TDU? Is there another place I can go see that? Especially since I guess with newer races, the 'older' races will get 'buried' by the newer ones. Thanks! Fun game! 
Crap, I, too, went overboard on my transfers!
On another note, I noticed something that's totally irrelevant but it has me perplexed.
I was searching for Cantwell to add him as a rider. I typed in 'can' and my only result was 'Ryder Hesjedal'.
I was perplexed, so I typed 'ca' and Cantwell came up. I typed in 'cant' and Cantwell came up.
I typed 'can' again and no Cantwell. Just Ryder H.
Is the rider search process built so if you use three letters only it will look for nationality ONLY? (?)
Or am I doing something wrong? Just wondering
If you knew you were looking for Cantwell, why didn't you type in C A N T W E L L, it seems simple enough to me
High Pain Drifter
I was searching for Cantwell to add him as a rider. I typed in 'can' and my only result was 'Ryder Hesjedal'.
Because Hesjedal is Canadian, i think the system is set up to pick up nationality's first over names, so typing AUS, will give you the Australians
I'm a little lost on the site. How could I get to see the overall competition results for the Tour Down Under and Qatar? I can only find the overall results for the Tour of Oman. Is there a place where you can see the rankings for these previous competitions, or are they "buried" and irretrieveable? Just wondering... I'm pretty new at this
Thanks!
they're a bit buried at the mo.
they'll be unearthed soon though, now i've got a couple of weeks to do some tweaks 
Dave, for the leagues... you [can] see your rank within the league, but not [your rank in the] overall competition (TDU). Could you add a column that also indicates the rank within the overall for the competition?... Thanks!
Yes, I would think so. I'll have a look...
Dave, I think I like the idea of having a column showing how many points you are behind the leader in the current competition and in the overall... Not just for particular leagues... What do you think?... I think I might like it just to decide if I want to make a riskier move or not... Would you consider it?... Thanks!
Fun game! Though I suck at it! No. 577 in Oman! 
Is there an option/league for those who wish to choose a dream team and not carry out any transfers. I'd love to have two teams, one fixed on Stage 1 of a Tour and another I could play about with.
Cheers.
You can have extra transfers... but it'll cost you pointsMessed up your team and really, REALLY want to make three transfers when there's only two available? Now you can. It's going to cost you though, 20 points per transfer off your stage total... There's more points available for a stage win though, so you never know - it could pay off...
I don't think the 20 points for an extra transfer will ever (!) pay off. Here's a few things I would suggest:
1. Maybe you could drop the cost of extra transfers to 10 ponts? Maybe for an experimental period during the Classics?
1. Maybe you could offer unlimited transfers - a total reset of your squad - for maybe 30 or 40 points? You'd be taking yourself out of contention for a stage win, but you might hope you'd get yourself back in contention for one of the competitions...
I wish I could do either of these right now... especially since I really (!) screwed up my Classics squad!
Maybe next year?
By the way, is there any way to find out if anyone has used it - the extra transfers?
On another note, since I'm so ignorant about these things, how do you bold words while you're on the forum?
By the way, this was funny!:
Crap, I, too, went overboard on my transfers!
that wasn't you racking up 140 penalty points was it?

I agree, 20 points is an extremely high price to pay, particularly outside of the classics where the points on offer are considerably lower per stage. If it were under 10 points there might be a tactical advantage to taking extra transfers, around 10 points it'd be fairly neutral and over 15 points I think it becomes too much of a risk to use.
I can however see the point of the 20 point limit, any lower and there's the real possibilty with GC/KM/PC standings points on offer than you can pretty much recoup those points straight away and get even more over the subsequent stages. At least at 20 you're losing out for two stages before you breakeven on a 1st place GC rider.
I have used one extra transfer during the P-N and didn't get it right losing out on those 20 points plus the extra I might have got from my original pick.
I don't think the 20 points for an extra transfer will ever (!) pay off.
I've used it twice. once it paid off, once it didn't
it's meant to be something that's available to you if you really feel like you've messed up. maybe it is too high and we'll look at it for next year, but for this season the rules won't be changing.
I've used it once in the Tour of Qatar to bring in Cav but it didn't work that great so not used it since. I did it mainly to see how it felt and if it might work.
I suppose it might be worth it in the Classics given the big points on offer for 1,2,3 but there are 4 transfers and DSs haven't done great so far in any case. I've chosen star riders who should be good for a couple if not all three races and although I might have one DS who is very unlikely to score in the Tour of Flanders I wouldn't waste points on changing him.
In a Tour it might still be worth it after stage one if you wanted to bring in someone high in 'table' points after a prologue, or if you definitely wanted an extra sprinter or climber you were 'sure' were going to score and they had some 'table' points as well to offset the risk.
If the penalty were lowered next year it might be more of a tactical factor, but with transfers rolling over and good planning I think it unlikely I'll be using it again.
Are there any statistics you could give us Dave on how many people have taken penalty points and what is the average gain or loss?
Are there any statistics you could give us Dave on how many people have taken penalty points and what is the average gain or loss?
so far 30,220 penalty points have been racked up, so just over 1,500 penalty transfers from 3,000 users over 28 stages
can't tell you how things panned out for them though. and quite a portion of those penalty points are from people who clearly didn't read the rules or pay attention to the big red numbers. you can argue over whether 20 points on a stage is a worthwile bet, but 140 points clearly isn't
Thanks for that. It adds an interesting extra element but if quite a few of those are mistakes then it's not being used much it would appear.
I don't know if this is the right place for this, but...
I was trying to save time and set up my squad early so I used up my 4 transfers already.
I selected Vladimir Isaychev and when I checked my squad today, he's grayed out - unavailable. I realize most people wait for start lists to be finalized as close to race start as possible and know I made a mistake, but (!) I was wondering if the team could play around with some ideas:
1. Could we have transfers charged at the start of a race? Meaning I could make all the changes I want to make to my squad, save them in the game, but only be charged when the race proper starts? I could get messages saying, "These transfers will take effect at the start of the next stage. You have made 4 transfers from your last team" or something like that.
You could mark the rider that has been transferred in with a little green button or something that indicates that a transfer has been made in that slot. Does that make sense? I know I'm complicating things! 
2. The other option I can think of, is that we get a free transfer for any 'grayed out' riders we selected IF (!) we're replacing them BEFORE the start of a stage [race].
I know this would take a lot of programming so I don't have the hope they'll be implemented, but either of these solutions would offer those of us who don't want to wait to the last minute to enter our teams a chance to play with a little less pressure. Any thoughts? Thanks!
I like the idea of transfers being stored up and processed on the deadline eliminating any possible advantage people might get from not having anything better to do at 10am on a weekday morning
Free transfers for grey riders I don't agree with. Under normal circumstances (ie a 3 week tour) if you pick a rider who then pulls out that's just bad luck, but getting a free transfer might make it preferable to pick greyed out riders as it stores up a free transfer for down the line, ie pick a grey cheap DS and two or three stages in once you know the GC standings you can transfer someone in who's getting points without using up one of your two normal transfers.
In the run up to the end of last season I suggested having a reset button for your team which resets all of your transfers made for that stage, that might have the same effect as storing transfers up for the deadline and require less work to implement. Or, you could just be patient and wait until closer to the deadline
Free transfers for grey riders I don't agree with...
I agree. I just edited my comment because I meant that you could substitute a 'grayed out' rider only in the run in to a race, say, before the start of a Grand Tour, not after it has already started.
... I suggested having a reset button for your team... that might have the same effect as storing transfers up for the deadline and require less work to implement...
I like that idea. I think it would work. That way you could make all the changes you want to your team but if you hit the reset button before the start of a stage you could fix your team with no penalties. I guess part of what I don't like is having to store my 'transitional' team somewher other than on the game interface.
I still like this idea, though:
... You could mark the rider that has been transferred in with a little green button or something that indicates that a transfer has been made in that slot.
That way, if you wanted to, you could see which riders you would be charged a transfer for by race deadline.
1. Maybe you could offer unlimited transfers - a total reset of your squad - for maybe 30 or 40 points?...
I'd say for a 100 points! 
drheaton wrote:Free transfers for grey riders I don't agree with...I agree. I just edited my comment because I meant that you could substitute a 'grayed out' rider only in the run in to a race, say, before the start of a Grand Tour, not after it has already started.
You can do that anyway for a normal race (whenever transfers are unlimited), the only reason you cant now is due to the fact that the classics are all individual stages but part of the same competition and are thus not one day after another.
In my opinion if you change early that is your loss and shouldnt have the chance to remake the change. I know exactly the transfers i want to make but will wait until the night befoer to do so just in case.
On your storing up of rider changes, what if you change your mind? should you then be allowed to change. I couldnt imagine making transfers until i knew how the previous stage had panned out. (its just a wierd situation with the classics as they are not continuous but are part of the same comp)
(its just a wierd situation with the classics as they are not continuous but are part of the same comp)
Agreed, alot of these issues aren't as relevant in the larger tours but still come up, there's nothing more frustrating than transferring someone in at 10pm only for them to abandon the race overnight.
As someone who works full time though I don't have a great deal of access to the game in the mornings so I have to make my changes early meaning effectively I'm sometimes penalised for being busy.
TERatcliffe26 wrote:(its just a wierd situation with the classics as they are not continuous but are part of the same comp)Agreed, alot of these issues aren't as relevant in the larger tours but still come up, there's nothing more frustrating than transferring someone in at 10pm only for them to abandon the race overnight.
As someone who works full time though I don't have a great deal of access to the game in the mornings so I have to make my changes early meaning effectively I'm sometimes penalised for being busy.
Yeh i guess that is frustrating, been in that situation myself due to being busy, but in terms of stacking up transfers i still liek to wait till the previous stage is finished, then more often than not do them then
The way a lot of the early season races have gone (crashes, illness, weather) it would be a big achievement to 'finish' a tour with a full team. Bonus points for this (for purists only, otherwise it wouldn't work)?
3. Consider that if transfers can be rolled over, then maybe we can "borrow" against them so there no penalties, unless you consume MORE than the 20 or so transfers we get in Grand Tours...
Dave just wanted to bounce this idea again for next year... I think a lot of transfers go to waste, for example after rest days... Maybe next year we can "borrow" transfers from our transfer account... And use them at our discretion? 
Another idea I had was if we could set up something like we have for buying extra transfers with penalty points... Could we toy around with the idea of going over budget for a few points? Maybe charge 20 points for going up to 5 credits over budget? I don't know, it's just frustrating to not be able to get a rider because he's 0.1 points over the budget!
In real life I guess a DS would go get another sponsor! 
Thanks! Great game!
Looking forward to the Tour!...
I like the idea of transfers being stored up and processed on the deadline eliminating any possible advantage people might get from not having anything better to do at 10am on a weekday...
I was thinking about this... Could we possibly add, some day,
a reset button, like the one before you confirm your transfers, which would reset you to your team of the day before? I think it'd be a great idea! That way if you decided later in the day you wanted to change your team you could revert to your original team and make your transfers the way you want to... and still not go over your transfer limit...
How many times are you going to ask for a reset button??
Its not a good idea and hopefully there will never be a reset button.
That way you could make all the changes you want to your team but if you hit the reset button before the start of a stage you could fix your team with no penalties...
Well... I agree! : ) I think it's damn fine idea! I've wanted to change my mind a dozen times after I've made transfers!
By the way, Dave, I was wondering if you would still consider the idea below. Thanks! 
Dave, for the leagues, once you're looking at the rankings, you see your rank within the league, but not where all the league members rank in the overall competition (TDU). Could you add a column that also indicates the rank within the overall for the competition? I think it'd be fun. Thanks!
yes, i would think so. i'll have a look at that.
I know on our Team page we can choose "This" competition or "Overall" but I was thinking maybe they could both be on one page...
Dave, I've got another idea, which I have to acknowledge is cool, but probably a lot of programming... I was wondering if , when you look at your trasnefr history, you could do like it's done in the league and scoring pages, thatis, when you click on your score you get a pop-up showing your team that day... is that already avaiable anywhere else?... Thanks!
for discussion: what would people think of a set number of transfers for a tour?
for instance, in the TDF right now everyone's getting... (does maths in head)... 44. i think. 20 stages' worth, with 2 extra on each rest day.
so instead of that maybe just have a set number of transfers, 40 maybe. You can use them whenever you want, and when they're gone, they're gone. no penalty transfers, no resets, no refunds. 40 and that's your lot.
better? worse? not for this year, just thinking about next year.
other changes mentioned above: you'll probably see some of them. nothing's going to change right in the middle of the tour though, sorry, got enough on my plate 
YES, a set number of transfers with no penalty's. Once they are gone thats your lot.....BUT, less that 40, make it a challenge, not just working out 2 per stage.
So 30 might be better, you'll have to pick and choose when to use them and when to stick with your guys.
Hopefully something can change, This TdF has been slightly boring in game and on TV. I don't know if its the lack of much happening in the race thats related to not many people getting involved on the forum's.
for discussion: what would people think of a set number of transfers for a tour?for instance, in the TDF right now everyone's getting... (does maths in head)... 44. i think. 20 stages' worth, with 2 extra on each rest day.
so instead of that maybe just have a set number of transfers, 40 maybe. You can use them whenever you want, and when they're gone, they're gone. no penalty transfers, no resets, no refunds. 40 and that's your lot.
That's roughly how the Halfords game works (except you get 7 for the week ahead) and I have to say that it's much less involved that the road.cc game and less interesting. The only benefits I can see are
1) potentially simpler for new people coming in
2) less time intensive if you know you don't have to/can't afford to make changes everyday
3) gives you the option to totally overhaul your team if you get it wrong at any point
all those are fine but not really beneficial to the game, 1 & 2 are great for new people but it simplifies the game for existing players and 3 is a blessing in disguise as making transfers early screws you later on.
Personally I like the game as it is, two transfers a day makes you think about every stage and come back to make changes every day. 30-40 transfers for the tour means that in the first week this year everyone would make 4/5 transfers ahead of the first of three sprint stages then leave their teams as they were. Everyone would have a full sprint team instead of some still stuck with TTers etc and there'd be less tactical nous going into planning changes or working the sprinters into your team.
You'd end up with clumps of transfers when the terrain changed and everyone having a team that works instead of people having to plan ahead of time or think through their changes and how they'll affect things down the line. So, in my opinion, it'd make the game easier and less interesting rather than as Gkam said, making it more difficult.
better? worse? not for this year, just thinking about next year.
Where's the idea come from and what exactly are you trying to fix/improve with the change?
Personally I like the game as it is, two transfers a day makes you think about every stage and come back to make changes every day. 30-40 transfers for the tour means that in the first week this year everyone would make 4/5 transfers ahead of the first of three sprint stages then leave their teams as they were. Everyone would have a full sprint team instead of some still stuck with TTers etc and there'd be less tactical nous going into planning changes or working the sprinters into your team.
I agree with this, I think it's fine as it is - would it be possible to give people the option of having the normal 2 transfers everyday or take the 40 option at the start of every major tour? Sounds tricky to implement though.
Where's the idea come from and what exactly are you trying to fix/improve with the change?
just exploring options. there's a whole bunch of ways to run a fantasy game 
drheaton wrote:
Where's the idea come from and what exactly are you trying to fix/improve with the change?just exploring options. there's a whole bunch of ways to run a fantasy game
Aye, I know
was just curious what you were hoping to acheive with the change, if it's just a change for the sake of changing the game or looking to improve then I say leave it as it is, it's growing year on year and it's a great alternative to the dumbed down version the Halfords game offers.
Personally not keen on the idea of a set number of transfers for a tour - I like the challenge of having to plan ahead and not being able to make wholesale changes to your team.
Plus I have no self-control so would clearly use up all my transfers in the first half of the tour and end up losing interest towards the end when I had no transfers left.
That's my tuppence worth anyways.
If you want an alternative to the penalty transfer system how about you scrap it and allow use of up to two future transfers (a'la the inverse of the carry over system)? That way you can use both of tomorrow's transfers today but then be two transfers down with the current idea of the system resetting on rest days being kept (ie can carry forward the -2 transfers until the rest day at which point you can't use future ones)?
My only issue with the game really (other than the very high breakaway points on offer this year, an issue of personal taste more than anything else) is that if you get your selection wrong at the start it's very difficult to overhaul it quick enough to stop yourself falling miles behind. Yes it's your own fault for getting the selection wrong but you're penalised stage after stage until you can change your team en masse. Being able to use something, even a 'wildcard' where you double your transfers in that window would go a long way.
No doubt Gkam will complain about making the game easier and dumbing it down but there's a difference between making the game user friendly and easy, the same applies to reset buttons etc. None of these things gaurantee you points or make it easier to pick a high scoring team (would a reset button have helped you pick Sanchez or Sagan for yesterday?) but should improve the game experience for the user.
My only issue with the game really is that if you get your selection wrong at the start it's very difficult to overhaul it quick enough to stop yourself falling miles behind.
a transfer pot would help with that, no? if you mess up on day one you can commit a bunch of transfers to putting things right, you'd just have less for the rest of the race...
drheaton wrote:My only issue with the game really is that if you get your selection wrong at the start it's very difficult to overhaul it quick enough to stop yourself falling miles behind.a transfer pot would help with that, no? if you mess up on day one you can commit a bunch of transfers to putting things right, you'd just have less for the rest of the race...
Yes and no, it'd help overhaul your team if you mess up but you'd be severly handicapped later on when we come to changeable terrain or, say this year, the final TT. It all depends on how many transfers we get, at 40+ you could say that there's enough leeway in there for you to make 5/6 catch up transfers and still be able to compete but at 28 (as per Halfords) or 30-35 you're in the position where using 6 to fix your team in the first week plus your normal transfers might limit you for the final TT or the last couple of stages where we go flat - mountains - flat.
It's all down to personal opinion really and while it'd help, how much would depend on how high the transfers are set.
i guess it's just a different set of problems, then 
i guess it's just a different set of problems, then
Like you said, it's just another way of running the game. Whatever transfer system is used it'd still have problems and people'd still complain
If you're after suggestions for next year though I'd still like to see fantasy jerseys (KoM, Sprint, Combative etc) in the grand tours and maybe some more functionality added to premium membership so it has more to offer than the chance to win a prize and some extra races (which, if the Tour of Poland is anything to go by are crap
). Something like teams of players (9 fantasy teams combined into a team) and a league for these available to premium users only. A built in purist team on your premium account or other options.
for discussion: what would people think of a set number of transfers for a tour?
What I'd like to see is having up to 4 transfers available a day, every day. No more for rest days. Just 4 every day. No transferring or banking of transfers. Just up to 4 transfers a day. No option to buy more.
I think it's true that:
You'd end up with clumps of transfers when the terrain changed and everyone having a team that works
But so what?... It would make for fierce competition every day and the margins of victory would be minimal. I'd love it!
I also think:
It'd be fun if the game awarded points exactly as the races do!
that way we could cut down on the crazy amount of points a breakaway rider can get, as the good doctor points out.
I'd also get rid of the disticnction between Star Riders and Domestiques. Their value should be enough to prevent you from stacking your team.
If you want an alternative to the penalty transfer system how about you scrap it and allow use of up to two future transfers?...
How about the opposite? You get two a day, like we do now, but you can bank them forever and use them whenever you want? You can only accumulate them, not borrow. You just don't lose them, which is what I hate, especially after rest days... That'll force a little bit of planning ahead...
dave_atkinson wrote:for discussion: what would people think of a set number of transfers for a tour?What I'd like to see is having up to 4 transfers available a day, every day. No more for rest days. Just 4 every day. No transferring or banking of transfers. Just up to 4 transfers a day. No option to buy more.
I think it's true that:
drheaton wrote:You'd end up with clumps of transfers when the terrain changed and everyone having a team that worksBut so what?... It would make for fierce competition every day and the margins of victory would be minimal. I'd love it!
Clumps of transfers wouldn't be the end of the world and yes, everyone being able to have their 'ideal' team might produce closer fantasy scores but the differences in teams are as a result of good planning and team management which sets apart the good players.
I also think 4 transfers a day is too much, it'd allow you to change your team every day to suit the day, in itself that's no bad thing but as above, having to adapt and plan for varying terrain is part of the challenge with two transfers. Only being able to transfer in two of the sprinters instead of four for flat days is also a challenge as it makes you choose who you want. Four transfers a day would still force choices but none as difficult as before. I think it would make the game too easy.
I also think:orli wrote:It'd be fun if the game awarded points exactly as the races do!that way we could cut down on the crazy amount of points a breakaway rider can get, as the good doctor points out.
I'd also get rid of the disticnction between Star Riders and Domestiques. Their value should be enough to prevent you from stacking your team.
Sorry, buts that's just wrong
breakaway points wouldn't reduce, for many stages they'd actually increase, fantasy points for intermediate sprints and HC climbs are lower than the real points, the only change would be to 3rd and 4th category mountain points. I agree that I think 5pts for being 1st over a cat 4 is high but I guess it keeps flat stages interesting... 
One option may be to vary finish line points like the TdF does for medium mountain stages, reducing the green jersey points from 35 to 20 for 1st place (fantasy wise, still score down to 1 for 20th). That may curb breakaway points where they stay away but also reduce the points on offer should they be caught.
Removing rider classes or limits on stars is interesting and orli does have a point that rider values and tight budgets alone should keep teams relatively balanced, it may be worth considering.
One thing I would like is extra info on the rider pages, when my dad signed up he asked how he could tell whether a DS was a climber or a sprinter, I told him to google it but it'd be useful if on each rider page you could see how they've gotten their points broken down into 'finish line', 'intermediate sprint' and 'KoM' or something like that.
agree in part with what you say regarding transfer budgets/rider classes
at one point in the tour i wanted to bring casar in effectively for rogers, casar is more expensive than rogers yet due to the fact that rogers is a star but casar is not, i had to make two chnages just to make the one. I think in that respect it is unfair, if you are having the split, anyone that is cheap enough to be less than a DS shouldnt be a star anyway in my opinion, or vice versa if they are expensive enough to be more expensive than some stars, then they should be star.
however with the prices the way they are now (if they continue to overlap), rather than scrapping the distinction altogther, maybe flexi spots would be better, so maybe you have to have 3 stars, and 4 DS's but then you get 2 spots where the rider can be either a star or a DS
I quite like the way everything is at the moment. I am playing the Halfords and the RCUK fantasy games. I think the roadcc one is superior to both.
I think if you were given 40 transfers at once, it would make things more complicated. That's in tune with the 2 previous games I mention.
I think it's a good discipline to only get 2 transfers per night and I like the way that they rollover to 4 if you don't use them.
IF IT AIN'T BROKE, DON'T FIX IT!
The only change I would like to see is I think you should get more than 10 points for most combative rider. Didn't it used to be 40?
Agree with the last couple of posts (except the combative rider thing - surely ten is plenty?) - its a great game, its given me hours of fun throughout the year, so no need for major changes, although less star riders and the flexi-spot option might work.
Only thing I would change is what happens if you win anything - maybe I'm sad but I was genuinely excited and pleased when I won a stage (not in a grand tour) - that was then tempered by the fact that nothing happened. I think I've said this before but it might be a nice touch to get an email saying "Well done, you won a stage" - or even just a forum thread where the stage winner is announced each day - I dunno it was just a bit of an anti-climax thats all.
Maybe if premium continues next year then there might be a budget for small prizes for winning each tour? You give away a pair of socks every day on Facebook just for clicking LIKE, but when I won TdS after nine days of, well, nine days of pure luck admittedly, I didn't even get that!
don't worry, we'll see you right for winning the TdS. jus got our heads full of the tour right now. that and we're in frankfurt looking at the shiny trek bikes 
the problem with automating the winner's emails is that the results often change, sometimes because people get moved about but mostly because of what I think is termed 'operator error'. so we'd be sending them out to all sorts of people. a forum thread is a good idea though
Agreed, I think 10 points for most combative is plenty when you take it in the context of the 15 on offer for the intermediate sprint and sometimes 40+ KoM points on offer, not to mention finish line points if the break stays away.
Flexibility is always good but the games come a long way since even last year where you were restricted to a GC guy, a climber, a sprinter and an all rounder plus 5 DSs. I think rider values are well thought out enough for them to be the only balancing factor for teams (ie scrap the 4/5 split and let us pick freely limited only by what we can afford) but the game as it is works well.
Sorry to say this for a third time but I really really want to be able to have a purist team and a regular team under one account then we can put to bed the issue of multiple accounts (one account per user and anyone not abiding by the rules should be expelled). Rant over
. I agree with the comment that budget alone should be enough to limit team selection and that any DS should not cost more than a star rider. Perhaps just tweak the rider values for next season. Last of all I like the idea of a forum thread to announce the winner of any stages/prizes. I felt a little underwhelmed having won a stage and hearing nothing. Its nice to be famous for five minutes and have your name in lighs even if its only an announcement on the forum.
As ever great game and love playing it. Thanks Dave and team.
Posting here because it relates to 'wish list':
In light of the fantastic women's Olympic road race and various twitter comments about how exciting woman's road cycling is and how deserves wider coverage how possible/easy would it be to introduce a few woman's races into next years game?
I'd like to see this too but perfectly understand why they aren't featured at the minute. The effort of adding a full extra field of riders, separate to the current rider list, and obtaining information on smaller profile races is dispraportional to the benefit.
We've all seen how difficult it is to get decent information on some of the races just below the top tier (Tour de Suisse, Tour de Pologne, Vuelta y Catalunya etc) and Women's races are generally lower profile than these other than the Giro Donne (and even that's hard to get reliable info for).
I'm sure Dave et al would love to add some Women's races in but I think it's just too much of a hassle.
how easy would it be? not easy at all, really. an entirely separate roster and a bunch of new competitions. plus like drheaton says, i'm not sure if we'd get the info we needed in a timely manner.
The only one's that you can just about rely on getting information on are the one day races, Gent–Wevelgem for instance, BUT, all you'll get at finish line results, you are not going to get breaks and intermediate climbs or anything like that.
Until broadcasters get a deal like they do the men, woman's racing is always going to be left behind........in the kitchen
Understandable that even if possible from programming point of view practicalities make it unfeasible. Cheers.
The info for the Giro Donne was pretty decent on cycling news after each stage (albeit a fews hours after). And like Gkam said Gent-Wevelgem was decent but again only with regards to the finish positions.
Cycling fever normally have decent results on afterwards too, due to the fact its a dutch website and the number of womens teams that are dutch.
The other factor is regardless of the info, would enough people know enough about womens cycling to be interested in actually doing a team? in order to make it worth while, i doubt it.
it's basically a similar amount of work for a a fraction of the return, so right now it isn't really feasible. that's not to say it won't ever be.
Lovin the game but have a request...
As a purist can there not be a seperate league for Premium players and those playing 'normal'? It's a bit galling being overtaken by people on tours you are not competing in!
What does anyone else think about this?
TdF is due to open on the 17th
...On the page:I'd like to see the rider values - and their 'TYPE' - PC, KM, GC, etc - on the page at first glance instead of having to click on each rider to see their value, Thanks!
Dave, I expect a barrage of criticism for asking, but, since I cut and paste a lot, this page works better for me to check out against start lists than the 'Rankings' page.
The reason for that is that, with the new buttons, if you wanted to copy only the riders in the çurrent competition, when you paste it elsewhere ALL (!) the riders in the game get pasted. I guess it's because the buttons 'hide' riders from the view rather than 'remove' them from the whole list.
Would you consider adding a column to this page (http://fantasy.road.cc/riders) for current rider values? I know, it's a prety self-centered, egotistical request, but (!), it doesn't hurt to ask, does it?
Thanks! 
Just a couple of comments:1. I'm trying to set up my team and thought it would be cool if you could filter the riders by team - so only the riders from that team would show!
I totally think this would be grand
...and remove the stupid "only two riders from same team"
monica wrote:Just a couple of comments:1. I'm trying to set up my team and thought it would be cool if you could filter the riders by team - so only the riders from that team would show!
I totally think this would be grand
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...and remove the stupid "only two riders from same team"
you can order them by team...
... How about the opposite? You get two [transfers] a day, like we do now, but you can bank them forever and use them whenever you want? You can only accumulate them, not borrow. You just don't lose them, which is what I hate, especially after rest days... That'll force a little bit of planning ahead...
(Sigh!) Just reread this suggestion from July 2012 and my eyes watered...
How about a daily 'captain' for double points?
enrique wrote:... How about the opposite? You get two [transfers] a day, like we do now, but you can bank them forever and use them whenever you want? You can only accumulate them, not borrow. You just don't lose them, which is what I hate, especially after rest days... That'll force a little bit of planning ahead...
(Sigh!) Just reread this suggestion from July 2012 and my eyes watered...
Now this made me laugh a little bit
What about a "like" button next to reply and quote. It would stop the masses of cut and paste to read through before you can get to understand what the point was about. Its a bit like the "FB like" button.
Stumpy
... How about the opposite? You get two [transfers] a day, like we do now, but you can bank them forever and use them whenever you want? You can only accumulate them, not borrow. You just don't lose them, which is what I hate, especially after rest days... That'll force a little bit of planning ahead... 16th July 2012 - 23:30
(Sigh!) Just reread this suggestion from July 2012 and my eyes watered...
Now this made me laugh a little bit
(Sigh!) Well, I can't blame you
... As I wipe the tears from eyes and realize the sad irony of having suggested the very game function that now irks me so much at not being able to enjoy for free! How ironic...
I can think of a different word starting in I and ending in C!!
Yeah, but it would be awesome if I could show only SKY riders and sort those by ex. ITT score etc., like the show only riders "under 5" in cost..just with teams instead..does this make sense, my english grammar seems to have gone from ok to very bad in 6 hours..
Yeah, but it would be awesome if I could show only SKY riders and sort those by ex. ITT score etc., like the show only riders "under 5" in cost..just with teams instead..does this make sense, my english grammar seems to have gone from ok to very bad in 6 hours..
You're right. that would be useful.
I have made it so. type in any team code and it'll display just that team
Woo hoo Dave, You're a star
....but would I ever search for every rider with SKY in the surname. e.g. Talansky? ;0)










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